Please confirm you are human

This browser or connection looks automated. Press and continuously hold the control for 3 seconds to enable Google-hosted web results and, when separately allowed, AI-assisted answers.

A successful check enables 100 search requests. Interactive access does not authorize scraping, systematic collection, or reuse of search output.

Hold with a pointer, or hold Space or Enter.

News

GameGPU
en.gamegpu.com > news > zhelezo > entuziast-vypustil-nativnuyu-sredu-vllm-i-rocm-7-15-dlya-videokart-amd-radeon-rx-6000-na-windows-11

An enthusiast has released a native vLLM and ROCm 7.15 environment for AMD graphics cards. Radeon RX Xnumx on Windows 11

1+ hour, 27+ min ago   (245+ words) GameGPU For AMD series graphics accelerators Radeon RX 6000 based on the RDNA2 microarchitecture is presented with the native runtime environment vLLM version 0.19.1 and ROCm 7.15 running Windows 11 AMD officially provides for such cards as RX 6600 XT, RX 6700 XT, and RX 6750 XT, runtime-only…...

Open Source For You
opensourceforu.com > 2026 > 08 > linux-7-2-adds-ai-aware-cache-scheduling

Linux 7.2 Adds AI-Aware Cache Scheduling

9+ hour, 20+ min ago   (198+ words) Introduces cache-aware scheduling for AI workloads alongside filesystem improvements and expanded hardware support for Nvidia, AMD, Intel and Apple silicon. Linux 7.2 introduces cache-aware scheduling designed for AI workloads, alongside filesystem improvements and broader hardware support. The scheduling approach takes CPU…...

Google News
finance.biggo.com > news > db953067-f4dd-490e-8e87-21afd0080545

Rust compiler gains native GPU offload support: Research claims safety and performance can coexist — BigGo Finance

8+ hour, 38+ min ago   (229+ words) Notably, co-author Johannes Doerfert is a member of the LLVM OpenMP team with a long history of LLVM offload work. This background lends considerable credibility to the paper's ABI handling and two-pass compilation pipeline design. That said, the project remains…...

DEV Community
dev.to > weirdcodesofficial > mobile-gameplay-performance-optimization-3bo8

Mobile Gameplay Performance Optimization

7+ hour, 34+ min ago   (318+ words) MOKSHA — v0.1.1 Devlog Date: 2026-08-18 Milestone: v0.1.1 — https://github.com/weirdcodesofficial/MOKSHA/milestone/11 Highlights Major mobile-focused performance work: reduced per-frame CPU/GPU cost in render path. Replaced hot trig math with a lookup table (LUT) to remove repeated Math.sin/cos calls. Cached per-frame gradients and reduced expensive…...

MindStudio
mindstudio.ai > models > muse-glimmer-30b

Muse Glimmer 30B — AI Model

17+ hour, 44+ min ago   (377+ words) Muse Glimmer 30B is a multimodal text generation model from Meta with a 131,072 token context window. Supports up to 131,072 tokens of context, enabling processing of long documents or extended multi-turn conversations in a single session. Accepts image inputs alongside text prompts,…...

The Tech Buzz
techbuzz.ai > articles > linux-7-2-drops-ai-cache-scheduling-sweeping-hardware-gains

Linux 7.2 drops AI cache scheduling, sweeping hardware gains

23+ hour ago   (218+ words) The Linux Foundation just rolled out kernel 7.2, and the headline feature is impossible to ignore - cache-aware scheduling built specifically for AI workloads. According to ZDNet's coverage, this isn't just another incremental kernel update. It's a fundamental rethinking of how the…...

DEV Community
dev.to > aco_dog_32627df9d920ffba4 > i-ran-a-gpu-inference-app-for-a-month-on-azure-serverless-gpu-heres-the-actual-bill-i35

I ran a GPU inference app for a month on Azure serverless GPU. Here's the actual bill.

15+ hour, 2+ min ago   (519+ words) I run a small internal speech-synthesis service on an NVIDIA T4 via Azure Container Apps' serverless GPU, with min-replicas=0. The pitch is that you pay nothing while nobody's using it. I wanted to know if that's actually true, so I pulled…...

@phoronix
phoronix.com > news > Linux-7.3-Improving-vRAM-Mgmt

Linux 7.3 To Land Initial Code Improving vRAM Management, More Improvements Coming

19+ hour, 35+ min ago   (238+ words) Earlier this year Natalie Vock of Valve's Linux graphics team laid out some patches for improving the Linux gaming experience for systems with limited vRAM. The kernel work for improving that video memory management is set to be introduced in…...

linuxjournal.com
linuxjournal.com > content > linux-72-reverts-drm-scheduler-change-after-serious-gpu-regressions

Linux 7.2 Reverts DRM Scheduler Change After Serious GPU Regressions

5+ day, 51+ min ago   (477+ words) ...

GamingOnLinux
gamingonlinux.com > 2026 > 08 > d7vk-version-2-1-brings-improvements-to-retro-game-loading-time

D7VK version 2.1 brings improvements to retro game loading time

2+ day, 21+ hour ago   (449+ words) GamingOnLinux D7VK continues to mature its Direct3D 7, 6, 5 and 3 to Vulkan translation, to bring improvements for retro Windows games with Wine / Proton on Linux. Additionally they noted that they're reaching the stage of diminishing returns, but the code is now "a lot more…...